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Qoole for Quake
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Qoole for Quake (USA).7z
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SHELF_TC.QLE
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Text File
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1997-09-04
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6KB
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139 lines
// QOOLE
// Brushes: 7
// Entities: 0
// Objects: 10
{ // Brush 0
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) wizwood1_3 0 0 0 1.00 1.00
( 9.999997 0.0 0.0 ) ( 9.999997 0.0 500.0 ) ( 10.001211 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -44.000248 0.0 ) ( 0.0 -44.000248 500.0 ) ( 500.0 -44.000053 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -10.000003 0.0 0.0 ) ( -10.001217 500.0 0.0 ) ( -10.000003 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 44.000244 0.0 ) ( 500.0 44.000244 0.0 ) ( 0.0 44.000244 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) wizwood1_3 0 0 0 1.00 1.00
( 9.999997 0.0 0.0 ) ( 9.999997 0.0 500.0 ) ( 10.001211 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -44.000248 0.0 ) ( 0.0 -44.000248 500.0 ) ( 500.0 -44.000053 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -10.000003 0.0 0.0 ) ( -10.001217 500.0 0.0 ) ( -10.000003 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 44.000244 0.0 ) ( 500.0 44.000244 0.0 ) ( 0.0 44.000244 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) wizwood1_3 0 0 0 1.00 1.00
( 9.999997 0.0 0.0 ) ( 9.999997 0.0 500.0 ) ( 10.001211 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -44.000248 0.0 ) ( 0.0 -44.000248 500.0 ) ( 500.0 -44.000053 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -10.000003 0.0 0.0 ) ( -10.001217 500.0 0.0 ) ( -10.000003 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 44.000244 0.0 ) ( 500.0 44.000244 0.0 ) ( 0.0 44.000244 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 24.0 ) ( 0.0 500.0 24.0 ) ( 500.0 0.0 23.999977 ) wizwood1_3 0 0 0 1.00 1.00
( 9.999999 0.0 0.0 ) ( 9.999999 0.0 500.0 ) ( 10.001332 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -1.999512 0.0 ) ( 0.0 -1.999512 500.0 ) ( 500.0 -1.999468 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -10.000001 0.0 0.0 ) ( -10.001334 500.0 0.0 ) ( -10.000001 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 1.999512 0.0 ) ( 500.0 1.999512 0.0 ) ( 0.0 1.999512 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -23.999977 ) ( 0.0 500.0 -24.0 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 24.0 ) ( 0.0 500.0 24.0 ) ( 500.0 0.0 23.999977 ) wizwood1_3 0 0 0 1.00 1.00
( 9.999999 0.0 0.0 ) ( 9.999999 0.0 500.0 ) ( 10.001332 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -2.000122 0.0 ) ( 0.0 -2.000122 500.0 ) ( 500.0 -2.000078 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -10.000001 0.0 0.0 ) ( -10.001334 500.0 0.0 ) ( -10.000001 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 2.000122 0.0 ) ( 500.0 2.000122 0.0 ) ( 0.0 2.000122 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -23.999977 ) ( 0.0 500.0 -24.0 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 24.0 ) ( 0.0 500.0 24.0 ) ( 500.0 0.0 23.999977 ) wizwood1_3 0 0 0 1.00 1.00
( 1.999494 0.0 0.0 ) ( 1.999494 0.0 500.0 ) ( 2.000708 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -44.000248 0.0 ) ( 0.0 -44.000248 500.0 ) ( 500.0 -43.999336 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -1.999529 0.0 0.0 ) ( -2.000743 500.0 0.0 ) ( -1.999529 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 44.000244 0.0 ) ( 500.0 44.000244 0.0 ) ( 0.0 44.000244 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -23.999977 ) ( 0.0 500.0 -24.0 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) wizwood1_3 0 0 0 1.00 1.00
( 9.999982 0.0 0.0 ) ( 9.999982 0.0 500.0 ) ( 10.001196 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -44.000248 0.0 ) ( 0.0 -44.000248 500.0 ) ( 500.0 -44.000053 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -10.000018 0.0 0.0 ) ( -10.001232 500.0 0.0 ) ( -10.000018 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 44.000244 0.0 ) ( 500.0 44.000244 0.0 ) ( 0.0 44.000244 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 6
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4
} // Object 0
{ // Object 1 : Plate
Position: (0.0, 0.0, -23.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Plate
Position: (0.0, 0.0, -9.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Plate
Position: (0.0, 0.0, 7.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (0.000015, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 5, 6
} // Object 4
{ // Object 5 : Plate
Position: (0.0, -42.0, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 5
{ // Object 6 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 7, 8, 9
} // Object 6
{ // Object 7 : Plate
Position: (0.0, 42.0, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 7
{ // Object 8 : Plate
Position: (8.0, 0.0, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 8
{ // Object 9 : Plate
Position: (0.0, 0.0, 23.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 9